I hate listicles, but here’s one anyway!

  1. Sombra. Not sure I’m a fan of the new class - it really changes the dynamic of the game. Total invisibility is hard to prepare for, meaning you can be dead before you realise she’s even reappeared behind you (and it’s always behind you). This is kind of different to other heroes, even one-shotters like Widowmaker, where you at least have some defensive counter measure available if you see them fast enough. I’m also finding her ability to hack health packs super annoying - it basically removes them from the game which isn’t particularly interesting or fun. To counter those issues, maybe there should be a timer on the health hack (similar to Sombra’s own teleport timer), and maybe a (very) faint motion blur when she’s invisible.

  2. Arcade Mode. Love the new 3v3 and mystery 1v1 modes. Short and sharp, and the new Antarctic map is perfect for them. The 1v1 is interesting because you basically become friends with the other player, complimenting them on their play and vice versa. Similarly 3v3 has much more communication than a full 6v6, as you have to adapt quickly to the other team’s strengths and weaknesses as each round passes. It’s probably similar to how Heroic/Mythic WoW raid teams have to be far more co-ordinated than Normal/LFR, as you can’t afford to carry anyone. Though in OW one super-fast twitch player can dominate the opposition more consistently.

  3. Quick Play. Taking out the ability to hero stack is a bit of a bummer. I can see why they did it, but now it’s a bit of a land rush to get a hero you want, and those with the lowest ping times inevitably get their choice. It was always fun, if often devastating, coming up against a full team of Junkrat’s or Pharah’s, and now that’s hidden away in Arcade Mode which is a bit of a shame. Quick Play suddenly become more serious and less flexible, instead of the default & funnest way to play. People quit now if they can’t get their choice. Then again, I did come up against 6 Sombra’s in Arcade and that was terribad! So maybe it’s for the best.

  4. Talking of Junkrat, I HATE JUNKRAT. Flinging random bombs through windows and hoping for the best, then sending in the wheel of death. Ugh. Refuse to play.

  5. And Roadhog. Why are all the Australian’s freaky? Mad Max was handsome, but Blizzard chose Toecutter and Immorten Joe as a role models instead. Alas.

  6. Symmetra. One great thing about OW is witnessing some genius play a character which makes you understand how it’s meant to be played. I came up against a brilliant Symmetra who constructed matrixes of death lasers in perfect spots, teleported her team to the front, and beamed everyone to death who came near her. Lesson learnt, and now playing her I have a much better idea what to do. That’s not something that can happen in an MMO for obvious reasons, and it’s a real strength.

  7. Spontaneous team co-ordination is another. Seeing a random group coalesce into an unstoppable Bastion/Reinhardt/Mercy/Symmetra whole is a thing of beauty.

  8. Playing with a console controller is hard. PC master race.

  9. I’m starting to miss WoW!