FFXIV: Lessons

Having discovered professions, my next goal was to hit level 15 so I could catch an airship of some kind to Limsa Lominsa in order to train Fishing. If FFXIV is only going to be a month long project, fishing has to be part of it.

Levelling didn’t take long. Following the main storyline and the nearby side quests netted most of the required experience – and a taunt skill which will come in handy.

Everywhere you go there’s an amazing outfit or mount – or both – to admire

During the questing I answered my question about what happens if you’re equipped for a profession when you encounter an aggressive mob: you run away. I hadn’t worked out how to tell which mobs would attack when you passed through their aggro radius and accidentally drew the attention of three angry ants. Fighting them with my pick wasn’t going to work, and I couldn’t quickly change outfits, so I sprinted away. Luckily they are on rubber bands so I was soon safe, but I learnt the lesson. It does make gathering seem a little hard to do at low levels – it might have to wait until I’m a bit more powerful.

I discovered that my ‘shield bash’ ability is an interrupt for the telegraph abilities of mobs. Smacking them when the ground effect appears stuns them and cancels the special move. Very handy and easier than running out of range. I suspect that later mobs won’t be quite so easy to disrupt, but for now it’s a fun ability. I also polished off the first tier of the Hunting Log, which rewarded a good chunk of XP but disappointingly nothing much else other than a massive banner alert that things were about to get more difficult.

Not as exciting as they seem to think

The final discovery in this play session was that I’ve reached a level where things are starting to be dangerous. I wandered into a camp of small sentient creatures and started mindlessly slaughtering them. There was some kind of glowing purple circle around the quest objective which gave me pause, but so far glowing things hadn’t seemed to make much difference so I pressed on. Suddenly a mini-boss of some kind was summoned and started casting something nasty, at the same time as the remaining trash mobs all decided to finally notice me and start attacking en masse. Bravery and valour took a back seat as I employed the sprint button again to get out of there, barely making it alive. I went back with a more methodical approach and succeeded, though it was still a lot tougher than anything I’d previously encountered.

I also had some close scrapes with some particularly aggressive mantis like creatures and some giant poisonous toads. I was looking for colour cues as to what will aggro and what will let me walk straight through, but I think it’s a small icon next to their nameplate that is the tell. Clearly I’ve reached some kind of tipping point between friendly newbie zone and somewhere with more expectations, and I may well be doing something wrong (or non optimally) too. From now on a more cautious approach is called for – and I should pay more attention to the swirly coloured magical stuff.

When I reached 15 nothing actually happened. I think I was kind of expecting a quest to magically appear, similarly to how flying does in Warcraft. Not that this was flying, but FFXIV has been very good at introducing new concepts as they become available and the ability to take airships to new cities seems to warrant that kind of notice. My guess is this is locked behind a quest chain I haven’t quite completed, like learning Professions was.

So fishing will have to wait – but not for long.