Warcraft: Vulpera!

In completely unexpected news, Blizzard broke the internet today with the news that the wonderful Vulpera race is coming with patch 8.3.

The foxes revitalised my interest in BfA when I first encountered them, and while were an obvious choice for the next Allied race, it seemed like if it did happen it would be with the new expansion. Happily not!

I’ve never liked Goblins (too mercenary, and environmental criminals), and Gnomes too seem pretty wanton about destroying any land they settle on (see: Mechagon). Thinking back, the Vulpera also seemed pretty interested in treasure (why is it that Blizzard’s diminutive races all being greed-motivated?), but at least they were living in harmony with their homeland. It will be fun to be playing a gigantic Tauren one moment, and a tiny Fox the next.

The other obvious conclusion with 8.3 being announced today (and the final boss revealed) is that Blizzcon will definitely be the announcement for the next expansion – they’ve cleared the BfA decks now. So that’s exciting too – if the rumoured PVE Overwatch 2 is also revealed (and Diablo IV?) it will be a great year to be attending.

Almost enough to drag people away from Classic?

Classic: Hunting

So far I’ve dithered about on Classic by creating far too many characters and not really committing to any. Doing a quick tally, on three servers (two PVP, one PVE) I have Hunters at 12/11/10/7, Warriors at 12/10/5, and a Rogue at 6. Plus bank alts on each. So theoretically I would have an (impossible) level 73 character if I had stuck to one. Obviously that’s not true given the slow down in levelling, but none-the-less I am well behind the curve as a result.

As usual it’s probably because the first levels are the most fun, with quick progress, rewards, and levelling routes burned into subconscious effectiveness. But now I’m trying to knuckle down and just play a single Hunter and Warrior, and actually move beyond the starter zones.

On the Hunters I was finding that even once they got their pets, mobs would still come at me rather than the pet. I put this down to Classic being different, until finally realising recently that I had neglected to train Growl on any of them. I happened to notice text something like ‘You have learned a new skill: Growl’ when I handed in a Hunter class quest, and as soon as I trained it on my Wolf the Hunting game became a lot easier.

Something else that made things easier was tracking down the rare wolf Ghost Howl in Mulgore. I searched around Thunder Bluff for an hour or more until finally finding him amongst the Windfury Harpies west of TB, and it was quick work with my tamed Prairie Wolf Alpha (I’d seen him earlier at level 7 but was no match for him then). Killing him led to a quest which rewarded an amazing gun upgrade.

Upgrades in Classic are so satisfying. Green!

I love finding Rares in Warcraft, particularly when you find them just by noticing something different in the scene in front of you. It’s not only that they look slightly different – maybe bigger, maybe an odd colour – they also move differently to the normal creatures. It’s almost like they have a swagger about them – slight slower, nonchalant, and much less predictable.

Next up is to venture into the Barrens, where I hope to eventually find and tame Humar the Pridelord with his unique black coat. A friend once camped out his spawn point for days during Burning Crusade – might be a nice tribute to do the same. Petopia has a nice unique looks gallery for those wanting to track down a standout companion.


Hunter tools

For reference, this is how I’m running my Hunter at level 10.

I’ve developed a default key mapping with some macros behind each button to make the Hunter attack sequence easier and more effective:

So the opening sequence is to press F1 to send in my pet, wait briefly for it to engage, F2 to start firing, then 1 to weave an Arcane Shot in between Autos. If there is more than one mob (please, no!), then F1 again will redirect the pet to the next tabbed target. I can refresh Serpent Sting with F2 (rarely required as regular mobs die before the 15 sec. debuff drops off). F3 is reserved for Concussive Shot to slow down runners (and pets I might want to tame).

For F1, I use the following macro:

#showtooltip Hunter's Mark
/cast Hunter's Mark
/petattack

And for F2:

#showtooltip Serpent Sting
/cast !Auto Shot
/cast Serpent Sting

(The ! before Auto Shot ensures that spamming F2 won’t turn it on and off accidentally.)

I borrowed these from Icy-Vein’s Hunter macro guide. Their pet guide was also very useful for jogging my memory on pet feeding, classes, training, etc. And to complete the trifecta, their excellent Beast Master levelling guide includes a very handy level slider that shows you the recommended build and rotation at each level. Playing around with your own style rather than going by the book is definitely recommended, especially when levelling, but it’s good to have some kind of starting point reference.

Keeping track of my pet happiness was also difficult for some reason – maybe some add-on was hiding the status. I got around that by installing TitanPanel and this Pet Happiness broker. Now I can easily see when my pet needs feeding, and TP itself is useful in other ways (like making it obvious when I’m low on ammo).