Barely clinging on to the horse

So, Heroic HFC is a different kettle of fish. Having galloped through Normal a few weeks ago, my gear levelled up enough to join the Heroic lower and middle floor guilt alt runs. Unfortunately my skills didn’t level up at the same time as my gear, so there was a fair amount of floor tanking going on.

The lower level went pretty well, my DPS was at least equal to a few of the other newer geared players and I stayed alive until Gorefiend. We then switched to normal and felled Archimonde, which was a first for me and earned the Time is a Flat Circle achievement. I did notice however my DPS was well below the tanks for that, which should have been a warning for middle floor… …which is much harder!

I started badly by face pulling some trash on Iskar, to much raid astonishment, then forgetting to get my pet out after dying, etc. Ugh. Luckily the guild once again were very forgiving, and slightly amused I suspect. Zakuun proved to be tricky too, though after a few wipes I started to understand the fight properly, helped by some good explanations of mechanics. There’s some nice calm voices in Discord and a sense of humour, and you could kind of feel the sudden focus on the attempt that got Zakuun down.

Someone called out with surprise to see me still up at as Xhul’horac went down, which was funny. But it’s pretty disappointing to be below the tanks in the DPS tables - I once read an opinionated blogger saying that is a sure sign of being overwhelmed and under performing, and they’re quite right.

So: work to be done. It’s certainly a challenge coming up to speed with boss fights with a group who know them backwards. There’s a certain assumed knowledge, which is completely understandable after a year of the same content. Hopefully being there at the start in Legion will make a difference.



Pet pet pet

In BC and WotLK, I used to drive my Guild Leader crazy by a) spending too much time fishing, and b) spending too much time collecting pets. Basically spending too much time not optimising my gear and grinding rep. But it was fun!

Collecting pets was completely different before MoP - it wasn’t about battling, it was about finding them in the wild as drops off mobs or bosses1, earning them from various tasks and quests, or buying them from vendors. Completing Higher Learning in Dalaran gave you a Kirin Tor Familiar, spending hours killing thousands of dragonwhelps for the elusive Dark Whelpling, or best of all, fishing up Mr Pinchy for the wonderful Magical Crawdad2

You can still do all those things of course, but now Pet Battling has kind of taken over the pure collecting goal. To collect now, you have to do some Battles in order to have a team capable of capturing level 25 wild pets. And a Molten Corgi or equivalent to make sure you don’t accidentally kill your capture target. Shortly before MoP launched, I had gathered up around 100 pets for the Petting Zoo achievement, which was relatively high for the time. The remaining pets were hard to get and find, but I was slowly working through them.

Then came Pet Battling and I pretty much stop collecting immediately. I did some battles up to about level 15, but then abandonded it completely. It’s hard to pinpoint what it was, but I think it was the sheer numbers. From an achievable list of ~150 hard to find pets to suddenly having to search for over 700 pets was overwhelming. It also meant learning a new game system that was completely isolated from the rest of the game.

It wasn’t until now, in the dying days of Warlords, that I’ve decided to take another look at it. Battling is quite fun, and I have a small team of 25s that can start to take on anything found in the wild. And I recently discoverd you can get a tiny cow pet, so now I’m obsessed. No self respecting Tauren would be without one!

Moo



  1. Including the Vampiric Batling who dropped from Prince Tenris in Karazhan as part of the WotLK launch. To my eternal regret I never got that drop, due to a confidence crisis on my Rogue meaning I was too scared to join a PUG to get it! ↩︎

  2. Who turns out to be a pretty great battle pet - he has a zone heal, and a ‘Wish’ spell that restores him to pretty much full health. So he can stay in for a long time slowly wearing down the opposition. ↩︎



Back on the horse

After a long hiatus, I spent the last two nights running an actual, current, relevant raid - Hellfire Citidel.

Some may argue that two year old content is hardly ‘current’, and that’s true but it’s the most current on offer! The last time I properly raided - so not LFR - was waaaay back in WotLK when I was main tanking Naxx on my Warrior. Since then guild implosions and lack of direction has meant just LFRing my way through endgame. LFR is great for seeing the denouement of an expansion (I really liked finishing off Deathwing and Garrosh that way), but it is in no way comparable to raiding with a guild.

Luckily for me, my new guild Frostwolves decided on a one-last-time Achievement run through Normal HFC, and I’d just managed to edge over the 690 gear score limit. So I was kindly invited along and it was a blast. My main focus was not dying and getting my rotation and the fight mechanics right, as I realised my DPS output would be pretty lowly. Even knowing that it was kind of staggering to see Mythic geared people putting out at least 5x the DPS that I was. So I guess you could say it was a carry - but at least it was with Guildies!

We rolled through the first 6-7 bosses, and I stayed mostly alive (only dying early to Reaver). Probably largely to Guild Leader Navi’s healing generosity, but I was pleased to be more-or-less coping. The sheer power of the DPS meant trash was being obliterated which is fun to watch, and many of the bosses seemed easier that on LFR thanks to the lovely control from the tanks and smooth blanket of healing from the, uh, heals.

I was kind of surprised at how the mechanics of the fights were fairly readable, despite my not having seen any bosses after Gorefiend. I had the advantage of being able to focus on mechanics more than contributing a huge DPS output, but I still felt it was mostly clear what was going on and I think I managed to keep my rotation pretty clean. DBM and Wowhead research helps enormously, as does the occasional instruction and whisper from the more experience team. Some of who managed to whisper mid fight - amazing skillz!

It wasn’t until Xhul’horac that a major challenge arrived, with the complexity of the debuff mechanics meaning we were forced to wipe repeatedly in order to keep the achievement alive. On around the 12th attempt we managed to just scrape through, literally by the skin of our teeth. That unique and thrilling feeling of having accomplished something tricky with a group was palpable - hoots in Discord and many !‘s in raid chat. I suspect that feeling is why people keep raiding - working as a team to overcome a challenge is a magic feeling. Even if for me that challenge was mainly about doing the right thing more than contributing a huge amount to downing the bosses, it still felt great to get the achievement done.

We got all the way to Archimonde, and had two attempts at the achievement before having to stop for the night. Hopefully we can pick that last one up next week. I was treating these runs as a bit of a test to see if raiding in Legion was something I could invest some time in. Come Legion I will be able to start on a vaguely level footing, so given how fun this was it seems worth trying to earn a spot in Normal Raiding.

I’m also super pleased that Frostwolves seems a good fit - there was no finger pointing and a generally good and constructive atmosphere. It was really nice to hear some of the invited guests (from other guilds and servers) give a special shout out to Navi for organising the runs - a sign of respect and a nice reward for hard work. Fun to be back on the horse, or in my case the toy-pony.



It’s Good to be the King - The Dire Maul Tribute Run

I’ve been levelling a(nother) Tauren Paladin, exclusively via Dungeon Finder. The levels fly by which is nice, and tanking the old dungeons is loads of fun. And sometimes a bit of a surprise when the layout has changed (looking at you Blackfathom Deeps) meaning you lead your party totally the wrong way. Whoops.

Eventually I reached the 40s and Dire Maul became available. Which reminded me of the awesome ‘hidden’ mode in Dire Maul North - The Tribute Run. The Tribute Run reverses the usual dungeon objective and tasks you with keeping all the bosses alive, instead of steamrolling over them. It’s a lot of fun and involves more than just running past each boss. I wanted to remind myself how to do it, and was surprised to find there was no Wowhead guide - only a few scattered (and slightly dated) posts out there on the webs.

So I wrote one, It’s Good to be the King - The Dire Maul Tribute Run. The Ogre’s are right, it is good to be the king, and it also feels good to contribute something back to the community - enjoy!



Frostwolvian

My hunter has made the leap over to the Frostwolves of Saurfang, thanks to the kind invitation of Navimie. They’re a very welcoming bunch and it seems like a great place to be come Legion, and during the tail end of Warlords. Unfortunately the name Knive was taken, but I’m pretty happy with Orbit as the alternative. This toon started as Space, so there’s a nice symmetry there.

I’m also charging through the levels on Threat1, a Prot Pally. I’ve always found Paladin tanking entertaining and intuitive so it’s a fun project. The only problem with tanking is the expectation that you’ll know the dungeons backwards, but I guess that just comes with the territory. I make sure to have at least a quick skim of the Dungeon Journals for any instances I don’t know. The new layout for Blackfathom Deeps caught me a little off guard, but so far it’s working out pretty well.


  1. Name get win! ↩︎