Not that kind of Ironman
2010-01-08Achievements have been a huge success in WoW, obviously. Some love them (two of my guildmates are engaged in a daily see-sawing battle to stay 5 achievement points ahead of each other), some not so much (though even an admitted anti-achiever admits so wanting some of them). But they’re a nice mixture of fun and serious, and players are free to follow the achievement paths that interest them most.
One Achievement that’s missing and I’d love to see is some kind of Ironman recognition. What’s Ironman? It’s not dying. Ever. For anything – Murlocs are no excuse, nor Rocket Boots or falling off the Thunder Bluff elevator. A friend and I have started playing this way a few times: roll up a toon, start playing, and survive. If you die, by any means, you have to delete the toon.
It’s obviously insane, and easier for some classes than others - I got a Hunter to about 28 no problems until relaxing too much cleaning up Quillboars in The Barrens. And a Druid to mid 30s before getting overconfident on, you guessed it, Murlocs.
There is at least one WoW player who has actually accomplished this, a Warrior (yes!), which is all the more impressive for having no self-heals to speak of. And with a name like Cautious, she obviously set out to do this.
The PC adaption of the DnD “Temple of Elemental Evil” implemented Ironman as the ultimate hard mode, a no save option meaning if you die, you die. I’m not sure that any MMO has done so yet, the psychological damage to the player might be too great. But it would be great if there was an Achievement that tracked this, including the progress. Maybe every 10 levels without dying you ding an Achievement, something that can stay on your permanent record. And if you reach 80 - “Ironman Banehammer” has an impressive ring to it.
2010-01-07 14:46 +0000