Yesterday I finished levelling my Druid tank to 60, all through LFD runs. It’s a fun way to level, with not many repeat dungeons until the 50-60 Stratholme/Blackrock Depths/Blackrock Spire zone.
Spire is a great run – it’s long, complicated, some interesting pulls, bonus bosses, pet drops, the works. It’s a marvel of 3D mapping too, with lots of bridges and fissures where you can see the lower levels you’ve already traversed (and fall if you’re not careful). And it’s the first Dungeon where the bosses might actually kill you even in these days of OP Heirlooms – namely Vosh’gajin who likes turning everyone into frogs.
So I now have two level 60 tanks (the other being a Paladin), and two boosts to spend. I’ve still got the level 90 Boost from Warlords, and a level 100 from Legion. Beyond the enjoyment I get from low level dungeon tanking, the logic behind getting the toons to 60 was to take advantage of the ‘free’ profession levelling that comes with the boost.
I have Engineering, Tailoring, Leatherworking, and Skinning already maxed, and I want to add Alchemy, Blacksmithing, Mining and Herbing to the mix. I dropped Mining during Warlords as there was no point in having a dedicated gatherer with the Garrison Mine, but it sounds like we’ll need gatherers again in Legion.
The main decision to make is whether to go dual crafting/dual gathering, or mix and match the appropriate skills. Because crafting is so much slower, I’m tempted to go Alchemy/Blacksmithing on the Paladin and boost him to 100, which will give full 700 profession skills. Then put the gathering skills on the Druid, boost her to 90, and easily grind the professions from 600 while she’s out levelling herself.
Having said that it’s nice to have self sufficient crafter/gatherers, so maybe I’ll just have to knuckle down and level Alchemy the slow way.
Decisions, decisions! I might wait for the next Legion Q&A, which will focus on Professions and may make the choice more obvious.