I finally played through the Demon Hunter intro zone this weekend - and it’s a winner. Like the Death Knight class before it, Illidan’s converts are given a self contained zone to explore, learning the class one or two skills at a time as it progresses.

I found the DH to be instantly fun - I accidentally discovered the Double Jump and Glide combo, which was a nice surprise, and then spent the rest of the time triple tapping my space bar to zoom around the zone. It changes your perspective on the game world, as I found myself seeking out higher ground so I could glide around on my demonic wings. Combine that with Fel Rush and it’s a super mobile class - like having a flying Warrior Charge. As others have observed, the class plays like a Rogue/Warrior cross with wings and glowing tattoos.

Despite a propensity for tanks, I chose the Havoc spec, which the intro tends to lean toward. It would be interesting to know the breakdown of choice here - I’d guess 95% would be going DPS, but I suppose that’s typical of any hybrid choice.

The intro zone is well paced and atmospheric, as is the storyline that unfolds. There’s even a first person cut scene which seems like a new thing (?), and some interesting story telling options between followers loyal to Illidan and those that think he’s gone too far. It was also great to watch the Harbingers: Illidan animation again, neatly inserted into the DH experience.

I don’t think she’ll unseat my Hunter main, but I found the class more fun than a Rogue due to that amazing mobility - incorporating that into ‘real’ gameplay should be a lot of fun.