Battle for…Deadmines

Tonight our troop of Alliance debutantes headed into our first dungeon, the deadly Deadmines.

Deep beneath the mines of Moonbrook in southwestern Westfall lie the Deadmines. Despite the demise of the Defias Brotherhood’s leader Edwin VanCleef at the hands of Alliance militiamen, the Deadmines is still the Brotherhood’s most secure hideout since Cataclysm. Here the survivors of Edwin’s crew toil alongside new recruits, so that the Defias juggernaut ship can be complete and the kingdom of Stormwind can be brought to its knees. All this is happening under the vigilant eyes of “Captain” Cookie… and Vanessa VanCleef.


Going back to Deadmines raised some old memories. Way back in the day I was escorting a Guildie through Deadmines in search of a Rogue twinking chest (is twinking still a thing?), and as he was busy looting while I one shot everything in sight, my young Rogue friend coined a nice term for what I was doing: PVE ganking. The Defias mobs had zero chance, like an 80 whacking on a freshly minted level 1 in a PVP zone. That quickly joined our other favourites - Bag Rage (need more slots!), Drop Logic (“Maybe you have to kill the tar monsters in the tar for the teeth to drop?"), and Threading (for when you move through a group of mobs without pulling a single one).


It’s a great dungeon, and a great first dungeon if you’ve never seen one. Plenty of mobs and bosses, fun mechanics, and the lovely moment when you bust through the mines and emerge into a huge cavern with a fully fledged pirate ship ahead.


It’s also pretty funny for a dungeon - most are pretty standard heroic fare, but this one has ogres wielding kobolds as weapons, goblin bosses riding ogres in turn, and a murloc boss who tosses slowly rotting food whilst sitting in a cooking pot.

Cookie crumbled


Plus that murloc boss drops a weapon that is so ridiculous that Blizzard had to make a special rule to forbid it from being used for transmog.

The full Paladin fantasy


It was a great reunion for our group of players who used to play together regularly, with plenty of laughs and ridiculous situations, especially the revelation that our new player hadn’t realised he could change his characters appearance when he was created, so he has whatever the randomiser came up with - we had wondered about the haircut choice. But he’s a real character now, a budding hero of the Alliance, so he can’t possibly be changed.

One for all


We also had a friend join from Chicago where he’d moved many years ago, which was a great reminder of the power of gaming and MMOs to bring a dispersed group together. As the freshman noted, Warcraft is almost “a weaponised banter and nostalgia machine….really if you were all spread out it would almost be mandatory to play something like this.” We are, and it almost is.



Rarified

One of the goals I’ve always had in Warcraft was to hunt down every rare - or ‘silver dragon’ - in the game. It’s a fun goal, and a great way to tour some of the more out of the way caves and bogs and mountain tops.

Edan the Howler. No relation to Eden the commenter, I hope


Plenty of people of done it of course, and I’ve started various blogs in an attempt to screenshot each find before inevitably running out of steam. Cymre at Bubbles of Mischief has the best presented list that I’ve seen - a labour of love with screenshots and many pages of adventuring.

Hammerspine and cowering captive


With the new Alliance Guild, it’s been fun tootling around Dun Morogh searching for the four rares that patrol the zone. I’ve found and, uh, murdered three of them, but the fourth - Great Father Arctikus - seems to have some kind of pathing bug that means he’s inside the mountain stone rather than the caves below. Oh well. His time will come!

Bjarn. Note friend approaching from stage right…


…seeking revenge!


One of the other reasons for this project has been it’s away of paying tribute to the friend who tempted me into WoW way back in the Burning Crusade days. We discovered rares together in the game, and I remember taking a hardcopy of a Prima Guide to photocopying shop to make an A3 print of the list of rares it contained. We took a sheet each, and planned our assault on each rare with great care. My friend is no longer with us, but hunting rares sometimes brings him back.



Legion disbanded

Day two and I haven’t managed to logon for BfA play yet, missing the launch rush completely. Which doesn’t really worry me, as like many others I plan to level nice and slowly, investigating all the nooks and crannies and getting the most out of all the little details to be found. I like BarelyReadableDiary’s turn of phrase: “taking a ‘loremaster’ style approach to levelling”. Perfect.

Along with that post, there’s been a bunch of nice reflections of highlights from Legion. One of my favourites is from my Warlords Guild leader, Navimie of Frostwolves, who asked her guildies to supply a screenshot of a special moment from Legion. Such a great way to commemorate an expansion from many different angles. Zeriah and Cinder have also published some nice thoughts on Legion and what they’re looking forward to in BfA. I think my lists would be:

Legion moments

  1. Highmountain Tauren - competing as my favourite zone ever.
  2. Unlocking the Underlight Angler - a fairly predictable highlight!
  3. Flying - I fully support keeping us grounded as I think it really opens up the exploration game, but the sense of freedom when you can fly is also special.

BfA anticipation

  1. The story - everything about the lead up has been pretty epic, fascinated to see where it all leads.
  2. New Allied races - the Dark Iron Dwarves look fantastic. Not quite sure how I’ll manage that given they’re Alliance. Maybe that’s a good use for the 110 boost.
  3. Participating all the way through - a bugbear of mine has always been a tendency to only play at the very end of expansions, which leads to missing a lot of content and playing catchup. This time I hope to stay vaguely current throughout.

Looking forward to logging on and getting started - maybe by the weekend, and hopefully before the end of Blaugust!



On rails

I normally cycle to work each day, but today had to catch public transport. It was about 10 minutes before BfA launched when the tram pulled up, and I was greeted by an unexpected sight.


Classic. I was on it when BfA went live (the tweet storms were in full flight), so made sure I was in the right carriage too.

Anduin’s Gnomes have planted a monitoring device


The tram was pretty full, but not nearly as busy as Brann. https://twitter.com/Shadesogrey/status/1029117435515789312 Have fun everyone!



Rolling Alliance

Our Alliance Guild is planning to take on Deadmines soon, our first dungeon and the first dungeon ever for our new recruit. I’m used to running Ragefire Chasm as the the launch dungeon, so this will be a fun change. We’re planning to travel to each dungeon in order to understand the lay of the land better - it will be interesting to see how long that lasts.

It’s somewhat strange to be starting from scratch like this just when a new expac launches. It’s also somewhat typical for me - with each release I always seem to find a reason to not join the levelling rush and so end up way behind. But given we’re planning to run each dungeon at level, and only one a week, there should be plenty of time to adventure into BfA too.

I still find it very odd playing Alliance. The only race I feel comfortable with is the Dwarves, probably because they were the first race I ever played - before discovering my true home in the Horde. The Worgen are interesting though their animations seem like a missed opportunity - they’re somehow not bestial enough. I can’t tolerate a Human for more than a few levels before blanching at the…regularity of them. Maybe the Kul Tiras variant will be more interesting? The Dranei voices kill them for me (as well as their space story), and Elves, well they’re Elves. I enjoyed the Gnome animations, but along with the Goblins, their machines and environmental terrorism are too off-putting to play long term.

Who *are* these guys?


And Stormwind, ugh, I was lost in the streets for an age when I first arrived. Ironforge on the other hand is quite magnificent, the scale and majesty is amazing. I stumbled upon a place called ‘Old Ironforge’ beneath the throne room by following a cobwebbed corridor down and down and down and suddenly emerging in an ancient place, with some kind of lorekeeper tending massive tomes. I love finding this kind of stuff, just by random exploration.


Having said all that, there’s one definite plus for the Alliance - they have many cows!

Serious faces: on