Stalled

After all the anticipation for Legion, and two weeks after release, I’ve managed to get to level… 100. Yup, not a single level in two weeks.

I’ve hardly logged on, and when I do it’s more to potter around Dalaran fishing and avoid making decisions. Thinking back, this seems to have happened to me for every expansion since WotLK: the xpac drops and I get totally paralysed and barely play. And each time I wish I knew why. This time around the BM weapon being a gun really threw me. Which is patently ridiculous given transmog. Nevertheless, wanting a bow, I spent time testing a MM spec, but don’t find it that compelling and don’t like the proc-based rotation.

Next I thought maybe I should change class altogether, so I tried my Warrior in Fury spec. That was pretty fun, and the animations are top notch. Nothing like a plate-wearing huge-weapon-wielding Tauren to get the blood boiling. But melee? Healers have enough to worry about without more melee. And he’s always been a tank. Meanwhile I lost interest in my Paladin and Druid once they boosted to 100. That’s a strange phenomenon too, though I guess it’s explained by the fact max level means you have to start grinding, unlike the constant gratification of levelling. Plus dungeon tanking at max level means a sudden escalation in expectations and low-patience from LFD queuers. I feel like the only way to play a tank is to take it from 1-100 so you know the class backwards. Bampfing to 100 has made me lose touch with the rotation and playstyle. Whoops.

A couple of friends who left back in the WotLK days have also (almost) returned, throwing more confusion into the mix. I’d like to be able to level and group with them, but they play far less frequently so there’s a waiting game there. One other issue, which I’ve seen others express too, is not wanting to rush through the new content. I’d like to see it all, rather than sprint to 110 and start gearing. But if I want to raid then that’s pretty much the expectation, and fair enough. I guess the solution is to have a raiding main that focuses on just that (rather than on exploring the content), and a stable of alts who can meander their way to the top.

So. We finally get new stuff, and reportedly great new stuff, and instead of playing I’ve been actively avoiding it: experimenting with Project Gorgon, installing and trying The Witcher for the 3rd time, playing Overwatch, speculating about Crowfall. Guild chat is alive with links to epic gear and flavour items galore, and I’m standing paralysed in Dalaran clutching my Mastercraft Kalu’ak Fishing Pole. Totally stalled.

There’s no way I’ll be ready for raiding when it opens in a week. Which is ridiculous given my stated goal of being there at the start for once. I guess I’ll just have to wait for this malaise to pass, and join in if and when I can.



Vaguely prepared

‘Vaguely’ is probably the best descriptor for my Legion readiness. Bags are half empty (could do better), gear is good (though soon to be very dated), pre-patch achievements are complete. No real plan about how to level, but I’m keen to start in Highmountain due to the strong Tauren connection. And I can’t wait to get cracking on the Underlight Angler fishing Artifact!

One major decision is whether to stick with BM, or go over to Marksmanship. By all accounts Marks is going to be well ahead in the early Artifact days due to its rapid power accumulation. I think I’ll put my faith in Blizzard to balance that out though. I much prefer the idea of a bow over a gun, which is a vote for Marks. As just about everyone has commented the models seem the wrong way around, despite the archetype of the Vanilla-cinematic BM Dwarf with his gun. The ‘hidden’ bow model for BM is a pretty ordinary mechanical looking Goblin creation unfortunately, so transmog is the only route to a handsome bow, which is a shame given the changing Artifact appearances.

Marks sounds quite RNG dependent for Marking Targets procs, which might become frustrating. And having to abandon pets also seems a bridge too far.

Strangely BM is getting very mixed reviews - many hate it or find it unplayable, others love it and are switching mains to BM. I’m finding it tolerable, if a bit limited in terms of opportunities to do things. I miss having Kill Shot as a finisher (my thumb still instinctively reaches for it), and there is often an autoshot zone where you’re just waiting for an ability to become available. Stampede also seems a bit borked in the way it won’t adapt to boss positioning, as very few bosses will stand in one spot long enough for the full impact to be felt.

Garwulf’s biting criticism that BM has become almost a caster class is pretty insightful too - your ability to do physical DPS is far outweighed by summoning Crows, Dire Beasts, and Stampedes. Add a lightning-powered Artifact and summoned wolf and BM has become very Shamanistic.

Still, if I was going to swap the invasions would have been the perfect time to test out the new model, but I’ve left that too late now. So BM it is. I think.

Other than spec, the biggest decision left is whether to abandon Tailoring for Mining, to better match Engineering. It seems a bit of a waste having burnt through all that cloth to level Tailoring, but Legion seems to heavily favour matching gathering and crafting professions. I fear that without mining there will be a shortage of Blood of Sargeras drops, which would be super annoying.

20 hours to go. Better make some decisions!



Moosed

Thanks to the generosity of my guild, Frostwolves, tonight I mounted Ghostcrawler’s long promised Moose.

A moose


In a pleasant surprise, it’s also a flying moose. As Navi said, that’s that for HFC and Draenor: Legion awaits. Really looking forward to being able to start raiding at the start, rather than at the finish. It’s already incredibly refreshing to be camped in Orgrimmar instead of isolated in a garrison. New Dalaran should be even better!



Hunting demons

I finally played through the Demon Hunter intro zone this weekend - and it’s a winner. Like the Death Knight class before it, Illidan’s converts are given a self contained zone to explore, learning the class one or two skills at a time as it progresses.

I found the DH to be instantly fun - I accidentally discovered the Double Jump and Glide combo, which was a nice surprise, and then spent the rest of the time triple tapping my space bar to zoom around the zone. It changes your perspective on the game world, as I found myself seeking out higher ground so I could glide around on my demonic wings. Combine that with Fel Rush and it’s a super mobile class - like having a flying Warrior Charge. As others have observed, the class plays like a Rogue/Warrior cross with wings and glowing tattoos.

Despite a propensity for tanks, I chose the Havoc spec, which the intro tends to lean toward. It would be interesting to know the breakdown of choice here - I’d guess 95% would be going DPS, but I suppose that’s typical of any hybrid choice.

The intro zone is well paced and atmospheric, as is the storyline that unfolds. There’s even a first person cut scene which seems like a new thing (?), and some interesting story telling options between followers loyal to Illidan and those that think he’s gone too far. It was also great to watch the Harbingers: Illidan animation again, neatly inserted into the DH experience.

I don’t think she’ll unseat my Hunter main, but I found the class more fun than a Rogue due to that amazing mobility - incorporating that into ‘real’ gameplay should be a lot of fun.



Demonic training wheels

One of unexpectedly nice things about the Legion invasions is they give your characters - particularly alts - a great way of trying different builds and rotations in a low stress environment.

Low stress


My boosted Paladin and Druid tanks, and neglected Rogue, can all venture out into the thick of battle and start getting a feel for the New Ways without the self inflicted fear of letting down a dungeon group or raid. And as a bonus the less geared alts pick up a full set of iLvl 700 gear, ready for the Legion levelling. If this was part of Blizzard’s plan they deserve a round of applause.

In related news, 7.0 also introduced a new level 100 boost tutorial, making my recent post about the now antiquated level 90 boost, well, antiquated. The new method of a scenario that introduces your key abilities sounds much better, as does the new Class Trial feature that lets you play around with a class before committing.

I’m guessing Blizzard would have liked to have all this stuff in place to be ready when the movie launched, but given it wasn’t the mega success hoped for it probably didn’t matter too much that it’s being delivered late. At least the existing players get the benefits.