I believe there is something out there watching us
Deep thoughts from the week past:
- Tankspot founder Ciderhelm emerges from a long silence with a detailed analysis of the future of raiding. Well worth the read, including thoughtful responses from Lore (who disagrees) and others.
- On a similar topic, Spinks thinks it might be time to bring back 40 man raiding - otherwise cross-server raid PUGs are doomed. Spinks also chimes into Cider’s discussion with some well argued points.
- Another developer twitter chat covered at wow.com.
- There’s a reference in the chat to the wow fan at the Winter Olympics who wants Ghostcrawler’s promised Moose. Apparently not fake!
- Gravity takes on the chat challenge and investigates is threat fun?
- Veneretio defends Gearscore for PUGs - or says at least it’s no worse that what we used to have
- Anyone been to GM island?
For the aspiring wordsmiths out there, the Guardian polls authors for their Ten Rules for Writing Fiction - apparently the first 12 years are the worst…
Old skool PVP
Whilst the question is broad, the discussion revolves around the pros and cons of the Player Killer, aka PVP. In UO, it sounds like everywhere was a PVP zone, other than the cities. So the minute you stepped outside a city, you were a target. That is pretty hardcore, and no doubt led to a lot of rage quitting by the more PVE oriented crowd before the non PK shard was created. There was even a feature which was meant to discourage PKers by eventually giving them a title so all could see what a horrible ganker they were. Which of course failed miserably as a discouragement, as what PKer wouldn’t want to the world to know just how nasty they are??
I played most of my WoW career on a PVP server (Barthilas), before transferring to Feathermoon (RP-PVE). I’m a poor excuse for a PVP player, and would just sit and take it when being ripped apart in Ganklethorn Vale or mining in Sholazar. Meeting outside dungeons was always a fraught experience, with places like Nexus and UK often dissolving into a PVP battle just to get in the door. Even after a 9 months on Feathermoon, I’m still surprised when I can compete in the STV fishing comp and not need a guild escort to keep the gankers away.
And whilst I never really participated in that kind of world PVP, it’s funny how I kind of miss it. It added an edge to the game that PVE realms simply don’t have. You never quite felt safe, and the cries for help on chat were often met with swift main-swapping to rid The Barrens of an Alliance camper destroying baby Horde toons. And of course you occasionally encountered famous gankers, who would always demand your immediate attention - one tormentor of our guild, who went by the handle lolpewpew (the name alone tells the story!) still has a standing kill order despite being on another realm :-)
PVP realms are the minority, partly due to the Sheep/Wolf ratio discussed at Slashdot, and partly due to the almost guaranteed gear level difference in random PVP which means the target of the attack will most likely not be in a position to fight back. Even in gear-balanced controlled-duel environments such as RogueRogue sets up, it is very difficult for the non-fight-opener to recover for a victory.
Despite all of the balance issues and a general lack of PVP skill, most of our guild members sound almost wistful when they reflect on our days on Barthilas. It wasn’t the PVP itself, or the victory rush or red rage, it was the edge given by unpredictability - and unpredictability is something to be treasured in an MMO world which is otherwise so tightly controlled.
Starcraft Beta Marmot
I don’t play RTS. Despite trying again and again with Total War, I epic failed every time - there’s too much going on, especially for someone used to the sedate pace of Civilization. But Starcraft II is sorely tempting, mostly due to the Blizzard polish, the hype, and the beta raves.
Lore has a great video review of the beta on Tankspot (of all places) if you’re tempted too.
Gear Checks
For we casuals, it’s handy to remember the fact that only the very minority of players are clearing ICC raids, but they are a vocal (blogging!) minority. We need more average mode bloggers :-) Even with 3.5k, we still have fun cranking through the 5 mans. We did sequential clears of normal PoS & FoS on the way to HoR the other night, the first time for a few of us.
Hall of Reflection is just genius design. It was great hearing the reactions from the others who hadn’t seen it: Whoaaa, there’s Frostmourne! Epic…wait…ZOMG THE LICH KING!!!! It brings all that lore & story that we’ve been exposed to home to roost. Unfortunately we didn’t get to actually ‘fight’ him, as we hit a healing gear limit. Our resident Shaman, having only recently specced Resto after a career as Enhancement, showed champion skills through the first two ‘wings’ but HoR stopped us . We could get to the first boss after 5 waves, but kept wiping on his Defiling Horror fear (when everyone takes damage whilst being unable to do anything about it). It was a hard mana/healing limit, so we only gave it a couple of tries before calling it a night. Though I’m pretty sure we could get through it with everyone on top of their game - it was late, and it was hard to muster the requisite focus.
I struggled mightily with my tanking too, being squashed in that tight corner in order to LoS the casters is counter to my normal Charge-Thunderstomp-Shockwave launch sequence. I kept forgetting to Bloodrage, leaving me rage starved at the beginning, or I’d leave one of the ranged mobs out in the middle of the room meaning we had to go chase it down out there. Confined fighting is not something I’ve had to do much, so practice-practice-practice is required. So even normal modes have a gear check, and you’ll struggle to progress if you don’t have the right amount of stuff. Not necessarily purples, as Gevlon keeps proving, but at least the right blue drops.
They’re all smarter than you out there
After last week’s tank-parison, this week it’s tank-pug-hell:
- Spinks encounters the dreaded Knockback Man! Lots of yelling ensues.
- Tarsus groups with people who don’t understand corners. More yelling.
- Tamarind on the other hand has an against-all-odds ICC PUG success. No yelling required!
- protflashes also has a delightful RFC PUG - despite earning the Huntard title mid run :-)
- Scattered Shots retaliates by creating an Extreme Solo Hunter spec. No Huntard here.
- Still Huntering, sad to hear Pike is leaving WoW - but great news that it’s for positive reasons.
- Syp realises raiding hurts his head.
- Great Bear 101 Guide by Allison Robert, easily the best writer on wow.com
And Devo are back! Fantastic Mark Mothersbaugh interview from 2008 on Phawker too, for those that want to dig deeper. Which is everyone, right?